Oh holy crap! did I pour an insane amount of hours into this game. Why? because it delivered a coherent and endless entertaining fighting mechanic that was truly novel, maintaining the essence of a 2D fighter and seamlessly adapting it to a 3D arena. I actually had two long periods of play with this game,…
The sound of a creaky rocking chair fills the room you’re reading this in. Suddenly, this song by Suzi Kim kicks in and you’re transported to a time when fighting was commonplace. Tales of souls and swords were eternally retold, and you would watch the intro sequence over and over again to watch Sophitia get…
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