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Destiny Digest #4 – The Kutaragis

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Atheon ain’t got shit on us!

The Kutaragis, the handsomest clan in the galaxy!

People are still kinda on the fence about Destiny.  I guess I’m either a shitty gamer for liking Destiny, or I have friends.  I’m fairly sure I fall in the latter.  To that end, longtime friend of SSB and sometimes striking-disciple Fernando formed the Kutaragis.  The Kutaragis are the handsomest clan in the galaxy.

We’re a clan more focused on raiding, though if the Iron Banner is up, we’ll do PVP.

To that end, I’m going to be featuring each of our clan members in future installments of SSB’s Destiny Digest.  For now, this is our active roster.  You can find us all on the PSN, on the PS4 version of Destiny.

Team Leader – Fernando Jay “silentjay64″ Huerto
Lead Strategist – Jairus “ONYXRage” Francois
Lead Breakdancer – Virgil “PapasPotatoes” Papa
1st Commander of the Japanese Armed Division – Thanh “AgentG55″ Hoang
Lead Mechanic – Cristian “Gouki84″ Cervantes
Raquetball Wizard – Sherwin “Santoku1″ Ginez
And the SSB members part of “The Kutaragis”
PR wizard and bullet sponge – Francis “lulz1″ Bautista
Networking mage and head of HR – Abe “happymexico” DelosReyes
Our allies:
Lester and Mylene Aslarona – “lenejenius”

If you ever see us in game, don’t be afraid to say hello!  Drop us a friend request if you’d like!

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Yakuza 4’s “For Faith” finally deciphered!

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Thanks to youtube user “jackisarocknroll”, here are the correct lyrics for the theme song of Yakuza 4.  Apparently he got it on a soundtrack CD that came on a preorder of Ryu Ga Gotoku:Ishin! (the samurai spinoff game)

I figured I’d post it here just in case that youtube comment gets lost.

Violence is meaningless.
You have to see that.
So now we’re all so gracious.

But it doesn’t come to actually feel it.
The thought is raised to real world.

If you had the love somewhere
to protect and you can survive.

Selfish deed is not freedom.
Even if it falls down.

Selfish deed is not freedom.
Can’t justify.

Selfish deed is not freedom.
Even if it’s so sad.

Now walking ahead
with pride
to the next stage.

Guess that about covers it.

 

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Destiny Digest #3 : I kicked Atheon’s ass.

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On Friday night, I earned the “Raider” trophy as I finally beat Atheon.  I was in a 6-main raid with an acquaintance of mine met through our own Jonathan.  I was brought in as a ringer, since their slot was open.  How can I sum up my experience running the Vault of Glass?

Intense.  From opening the vault door, and making my way to Atheon, the entire raid didn’t drop in intensity.  It simply changed form.  From defending, attacking, hiding, and even platforming, the entire dungeon blended seamlessly to form one of the best MMO dungeons I’ve played in a long time.  Not to mention I got 2/3 raid gear armor pieces on my first try :).

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Loitering. Because.

With that in mind, I can probably say that Destiny is the standout GOTY for me.  I haven’t had this much fun playing a shooter in a looooooooooooooong time.

In other news, my Extra Live team, “Team Kupo Yo”, reached its fundraising goal!  We raised over $1000 for the Rady Children’s Hospital in San Diego.  Big shoutout to our very own Abe, who was participating in the actual stream from the get-go, Jennice for being the team captain and getting the whole thing organized, Thanh for running the away operations, and to all the teammates and people that donated money, thank you!

What’s next for SSB?  More Destiny, more humor, and hopefully more comic.  Admittedly, I’m still working on the last part.

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-Francis

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SSB’s Destiny Digest #1 – A New Loot Cave?!

As we all know, Bungie’s hotfix 1.0.1.5 closed off the “Loot Cave”, a hot area for farming drops.  Leave it to the boffins at IGN to discover a new farming area.  But does it work?

Yes…and no.  Yes in the the fact that the loot cave does spawn enemies at a pretty crazy rate.  No..because you’ve gotta get it set up just right.  Here’s a breakdown.

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As pictured above, the loot cave is located in the Rocketyard, in Old Russia.  It’s tucked away in a corner, away from everything.  Moreover, the distance away from the spawn point is quite far.    On top of the spawn point’s position, there are numerous other spawn points near this optimal vantage point and they have to be cleared before the loot cave can spawn monsters.  It’s advantageous to go as a group, so one person can camp the point, and other people can clear the mobs in the Rocketyard.  And there are quite a few of them.

Also, Xur’s location this weekend is in the Tower Hangar, in the back of the bar.  Sounds like where I’m gonna be tonight.

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I’ll be back tomorrow with another Destiny Digest.  See you soon!

-Francis

PSN ID: “lulz1″

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SSB vs. Destiny. (Spoiler: It’s not pretty)

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It’s been a little more than a week since Destiny dropped into our hot little hands here at the SSB-Zaibatsu, and well….sorry.  Ferris and I have been playing this game non-stop.  Big shoutout to Thanh, the Aslaronas, SvN, Fernando, Joseph, and anyone who I’ve rolled with.

Yeah.  Sorry for the lack of updates again, this game has sucked up nearly all my free time.  My life has become a cycle of work -> Destiny -> Sleep -> Destiny -> work.  So is the game worth it?  What do you think?  It’s a shooter X MMO hybrid made by Activision and Bungie.  I can’t really think of how it would suck.  You play as a Guardian, fighting to save earth from aliens and THE DARKNESS.

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Rick James tried to warn us, but we didn’t heed his warning.

I’m a level 27 Human Titan with some pretty sweet gear.  20 is the hard cap, and anything higher than that (for now) is due to equipment EXP and light levels.  Most of that stuff I got was through strike missions, which are 3-man maps where you go from one end to the other, and kill the boss at the end.  It seems generic, but Bungie absolutely kills in the presentation and gameplay departments.

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It’s been a nonstop rush ever since I put the game in my PS4.  Strikes, Raids, Missions, drops, it’s every bit as addicting as WoW was, but since it’s in a FPS form, it feels accessible.  Streamlined.  And most of all…fun.  Playing with your friends only multiplies that effect.

You may remember from my earlier Metal Gear Rising: Revengeance entry my criteria for reviewing games.  Is it fun?  YOU BET YOUR ASS IT IS.

With that in mind, we of SSB hope to see you here, or in Destiny.  Hit me up for a game.  My PSN ID is….on our FB page.  Check it out!

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Men who look at goat simulators?

SSB vs. Yakuza 4

Men who look at goat simulators?

Men who stare at goat simulators?

It’s been a good, long while since I’ve been throughly addicted to a game.  I first caught a glimpse of Yakuza 4 during a youtube browsing session, when I stumbled onto the madness of the Two Best Friends, and they were starting a playthrough of Yakuza 4.  I started the first episode and before I knew it I ran through the entire playthrough.  I was so impressed with the game that I later sought it out and bought it.  For 12 bucks at the GameStop by my house.

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The Ryu Ga Gotoku series (Yakuza’s original name) is a best-seller in Japan, and it’s not difficult to see why.  The game takes pride in its presentation and storytelling.  The series revolves around sometimes-Yakuza patriarch, sometimes-orphanage caretaker, sometimes-host, sometimes-taxi driver Kazuma Kiryu and his wacky adventures with his friends and foster daughter through the red light district of Kamuro-cho, Tokyo.  Kamurocho is based on the real life district of Kabuki-cho, which from all accounts is pretty damn seedy.  For longevity’s sake I’m not gonna run down the entire series lore, you can go to Wikipedia for it.

You kick people in the head.

You kick people in the head.

In Yakuza 4, you control Kiryu, loan shark Shun Akiyama, death row inmate Taiga Saejima, and dirty cop Masayoshi Tanimura.  The story is told through their perspectives at different times, and it all comes together in an explosive finale that’ll leave you breathless.  Each character has their own fighting style and is an expression of the character’s personality.  Kiryu’s fighting style is a mix of karate and street fighting, so he’s good at most situations (and since he’s the series protagonist, he starts pretty damn strong from the get-go). Akiyama’s fighting style is reminiscent of taekwondo, so he relies on good footwork and speed to string together attack combos.  Saejima’s got strength for days, so he relies on a lot of grappling and throws to do damage.  Tanimura uses a lot of parrying and counters to get the job done.  The game’s combat seems to be a homage to Shenmue and Streets of Rage, and many people consider it to be the spiritual successor of the former.

What the game truly excels in is the presentation.  When you play the game, you’re sucked into Kamurocho, and there’s no end to the things you can do.  You can:

  • eat ramen
  • play pachinko
  • play arcade games
  • eat ice cream
  • go on dates with hostesses
  • get a massage
  • fight in tournaments for money
  • shoot pool
  • throw darts
  • sing Karaoke
  • …..and lots lots more.

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The game somehow blends this all together into a single, cohesive experience that just seems totally immersive.  Everything you do has a purpose, and doesn’t seem like a waste of time, though you could seriously just ditch the main plot and just dick around all day with the side quests (JUST LIKE SHENMUE).

Tanimura with some kids.

Tanimura with some kids.

The story, which is told through a mix of in-game cutscenes and FMV’s, is chock full of twists and turns that it’ll keep you guessing to the bitter end.  And like I said, the finale is explosive.  Almost reminds me of Sleeping Dogs, but for some reason, I really like Yakuza 4 a helluva lot more.  Sleeping dogs did let you do stuff….just not to the extent that Yakuza 4 did.  The presentation’s better.

Soooo, is it worth the buy?  HELL YES.  The game’s pretty old now though, so you’ll probably have to get it used.  And as if to rub salt in the wound, Yakuza 5’s been out in Japan already, and there’s no sign of a localized release ever.

Maybe it’s for the best.

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E.T.’s Home Found in New Mexico

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via Yahoo

In September 1983, it was reported a mass burial of unsold Atari consoles and video games occurred in a New Mexico landfill. The game most associated with this event was the much-maligned Atari 2600 E.T. the Extra-Terrestrial. For over three decades many believed this to be an urban legend. However today, April 26, 2014, this burial was uncovered.

Based on the critically acclaimed 1982 movie of the same name, E.T. the Extra-Terrestrial game is reported to have only sold 1.5 million copies despite a production of approximately 5 million copies. To make matters worse, many consumers returned the game citing general dissatisfaction with repetitive gameplay and poor graphics. Many observers have cited this game as one of the direct causes of the North American video game crash of 1983. To this day the game is regarded as one of the worst, if not the worst video game ever made.

Nonetheless a year ago Alamogordo, New Mexico officials approved an evacuation of the landfill. Then 2 weeks ago Microsoft’s Xbox Entertainment Studios and a documentary team began putting the plans in motion. Finally this morning was the moment of truth. Lo and behold, the landfill was indeed found and suddenly I have a craving for some Reese’s Pieces.

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Bye Bye Beta! Hi-Rez Studios unleashes SMITE

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It’s official. The SMITE is officially no longer in Beta as of March 25, 2014. In commemoration of this, every account level 10+ received 600 Gems for retweeting the announcement (If you have an old account, log back in and check that out!) as well as a $200K tournament going down . The tournament begins tomorrow, March 28 and runs through March 30. Check that out at their official Twtich page here.

If you haven’t played, now’s the best time to jump on board. As a former WoW addict, I have refused to play anything like it the past few years. I was introduced to SMITE in December and have been hooked. SMITE is basically an awesome MOBA with different options for gameplay that ranges from 5v5 Arenas to Conquests with specific team objectives. The characters are gods and their abilities are generally based off the the mythology behind them.
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In SMITE, you have a level playing field for everybody. Everyone starts off with the same amount of Gold that can be used to purchase items throughout that specific game. Of course, you earn more gold over time and when you slay an opposing team’s god or titans. The whole idea makes it easy for you to get a quick game in rather than sitting for hours waiting on a raid and fighting for gear. Generally arenas last between 15-20 minutes and conquests run about 25-45 depending.

It’s awesome to see all the new gods that are being added as well as the updated environments. I urge you if you haven’t played or haven’t played it in a few years, check it out!

Feel free to add me to make you feel better about yourselves ;). Username is Eriiiicka

 

 

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8 Bit Nostalgia : Robocop 3’s Title Screen Theme

You know the future's bright when little girls are brandishing submachine guns.

You know the future’s bright when little girls are brandishing submachine guns.

I was in 4th grade when someone gave Robocop 3 to me.  I don’t remember who it was now, but man, this game was fun.  I sure as hell didn’t know any better, but I played the hell out of this game.  When I beat the game, I actually wrote into our calendar “Robocop 3 beaten by J.J.”  The hypest moment of the day.

The game hasn’t aged very well, and now I can see just how bad it was.  Everything about the game screamed mediocre.  The color palette, the controls, the presentation, damn near everything about the game was just….mediocre.  Well, when the source material was the worst Robocop movie in the trilogy, you can’t really expect much from the game.

Except for the music.  Ocean games were usually based on movie franchises, and they weren’t that good.  Except for the music.  They knew how to make music.

This song is my absolute favorite track from the NES era.  It’s the intro theme for the NES version of Robocop 3.  The intro starts out slow, then builds momentum and starts hitting you with a deep bassline, and everything else starts falling into place.  I kid you not when I say that I would never, ever skip this intro when I would play this game.  I would let it run until it ended, and then press START.

I honestly thought that I was the only person in the whole wide world that loved this song.  I was wrong.

Jeroen Tel, the song’s composer, is still active to this very day.  He’s the one that got the song playing on stage at that chiptune concert.  Every time I hear that song, I’m always whisked back to a time when the only responsibility I had was to do my damn homework.  Fox 6 kids actually had awesome programming, and the closest we got to gambling was POGS.  I didn’t have to worry about filing taxes, getting my car fixed, getting my ass kicked in the boxing ring, or running a half marathon.

It was a simple, fun time.  And I think that’s the power that chiptune music has over us NES kids.  It brings us back to that time, over and over again.

 

 

 

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