Destiny: Rise of Iron. A brief look at strikes.

Welcome to a special post for Destiny: Rise of Iron. This post is special because I’m going to be talking about the new strikes coming to Destiny. I realized after I made the post about the new things coming to PvE, I forgot to discuss strikes. So here we are with a dedicated post.

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The main change coming regarding strikes is the brand new strike in the Plaguelands called The Wretched Eye. Rather than tell you what’s going on, here’s a gameplay video from a test build at Bungie. Keep in mind, everything you see can be changed and may already have been.

Looks pretty interesting right? I know I can’t wait to jump in and play this strike. Along with the brand new strike, 2 old strikes are making a comeback: The Summoning Pits and Devil’s Lair. These strikes are getting a makeover similar to how some of the strikes gained a “Taken” alternative when the Taken King expansion released. The Heroic strike playlist and Nightfall strike are also getting changed with a light level increase of 350 and 360 respectively.

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Bonus change, is a brand new mechanic being introduced to how strikes work. A new item called Skeleton Keys which can be dropped by defeating the boss at the end of a strike. These “keys” allow the player to gain strike specific loot from a chest at the end. Basically Bungie is trying to cut down on the amount of “farming” players do trying to get strike specific loot. Players can only carry 5 keys at one time, but you can acquire as many as possible.

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Well, that’s it for this special post. Destiny: Rise of Iron releases on September 20th for 29.99 USD and Destiny: The Collection sells for 59.99 USD. Remember to get your pre-orders in if you want the Iron Gjallarhorn and Iron Gjallarwing to do so before then.

Destiny: Rise of Iron. A peak at PvP

Welcome back to another installment of Destiny: Rise of Iron. Today I’ll be reviewing all released information regarding the Crucible and PvP (player versus player) in general.

Ready for Battle

To start things off, I’ll be diving right into the main Crucible changes coming with Rise of Iron. There will be 4 new maps, one of which will be Playstation exclusive. First up is Last Exit: A subway terminal on the Ishtar Sink of Venus that has been eroded away by the ocean. It provides players will a lot of close-quarter combat opportunities as they explore abandoned maintenance hallways along the tracks. Next is Skyline: Clovis Bray was an exo science group that performed technical research and engineering in a variety of fields. Years ago the group built this way station, which overlooks Mars’ vast landscape, as a kind of welcoming center for human colonist looking to settle on the planet. This map features a lot of vertical combat space. Following is Floating Gardens: This map focuses on the Vex. Players will be treated to a stunning sunrise as they do battle in a massive circular shrine, which the Vex built on top of a huge spire in Venus’s upper atmosphere. Lastly is Icarus (PlayStation Exclusive): Icarus is the name of a massive Golden Age solar collector that has been built into one of the craters on Mercury’s surface. The sun looms large in the background as players duke it out in Mercury’s harsh elements. The solar collector is also full of mirrors used to collect the sun’s energy. Salvage is also getting the scoring system revamped.

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Now for probably the most exciting news to come from Bungie is PRIVATE MATCHES! This has been on the “Bungie please” list for almost two years from fans. The ability to have bare-knuckle brawls with your best buddies, clan mates and fellow players. No worries about being booted from the match and not being with your friends, you can just jump right back in without a random player taking your spot. Ever wanted to make your own machinima video? With private matches you can and so much more. When ROI launches you will be able to choose the:

-Map

-Game type

-Score limit

-Time limit

-Light Level

-Time of Day

Also you can set the team type, whether you want 3v3, 4v4, 5v5, 6v6, and 6v1, whatever you want. Private matches will be available to anyone who owns The Taken King expansion. You can still earn loot from the post-game rewards, but it will be restricted to only rare drops. Exotic engrams cannot drop from private matches and Three of Coins and the exotic particles will not be consumed upon completion of the match. Progress towards daily crucible bounties, test weapons, and grimoire can be earned, but progress will not be awarded towards quests, record books and weekly bounties.

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There will also be brand new game type called Supremacy in which you try to collect the crest from Guardians to kill in the crucible. If you’ve ever played Kill Confirmed from Call of Duty, this will feel familiar. Supremacy will come in 6v6, 3v3, and Rumble Supremacy. Check out this video for an early look:

Lastly I’ll be discussing the changes coming to both Iron Banner and Trials of Osiris. First up Iron Banner will be getting a few changes:

Tempered buff will be removed.

-Iron Banner Class Item, Shader, and Emblem, will lose the percentage boost.

-Reaching rank 5 will be made easier. Bungie is hoping that players will reach rank 5 and then keep playing because the loot is good.

The very first Iron banner in Year 3 will Supremacy, so brush up on those PvP skills. Iron Banner will also boast new Armor, Weapons, Ghost, and Ship. Trials of Osiris is currently on a break until September 30th. When it returns there will be new Trials of Osiris Armor, Weapons, and Ornament.

Well that was all I have on what’s coming to PvP with Rise of Iron. There’s still time for more information to come out and I’ll do my best to keep updated on it. Destiny: Rise of Iron launches September 20th for 29.99 USD. If you want the Iron Gjallarhorn and Iron Gjallarwing make sure you get your pre-order in before then. Also if you’re new to Destiny or looking for a deal, there’s Destiny: The Collection which sells for 59.99 USD which comes with Vanilla Destiny, all 5 expansions and some other goodies and is available for pre-order to gain the Iron Gjallarhon and Gjallarwing.

Destiny: Rise of Iron. A look at what’s coming to PvE

Welcome back to another installment of Destiny: Rise of Iron! I’m your captain of this hype train. We’ll continue humming along and should reach hyper speed shortly. So sit back relax, and take a look at the details I’ll be unveiling this time around.

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This time around I’ll be delving deeper into the changes coming to the PvE, or player versus enemy, content. This includes the Patrol, Strikes, Quests, and the Raid. I’ll only be able to highlight the info that has been disclosed via Bungie’s various sources.

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First off, let’s take a look at the bread and butter. A brand new questline involving Lord Saladin telling why he’s the last Iron Lord, and why he’s calling on the Guardians for help. There will be other questlines given by new and returning characters.  There will also be a brand new questline for the fan favorite THE GJALLARHORN and the bane of PvP guardians THORN. Making a surprise return, the Kvostov, the very first gun you get when starting Destiny only this time it’ll be EXOTIC! These are only a taste of the kinds of missions we’ll be able to partake in this September when ROI is released.

Destiny Action Shot

The Raid. Bungie’s signature group aspect and the main draw for the hardcore. Typically a 6 man fireteam that delves into the deepest and darkest corners of the enemy base. Only the brave and skilled should dare challenge the monsters that dwell here. This time around Bungie is bringing us a brand new raid with you guessed it, a Fallen-SIVA theme. Not much is revealed, and with good reason, about the raid, only sparse details about what players will do. We only have one real detail and that pertains to the “Death Zamboni” that players will have to run and shoot their way out. Many players look forward to the “blind runs” that come with a brand new raid. No knowledge, just you and your trusted comrades battling the unknown. The Wrath of the Machine launches Friday September 23rd, and the hard mode in the coming weeks.

Meet the Death Zamboni

Meet the Death Zamboni

Next up is a brand new aspect to the PvE universe, The Archon’s Forge. This is the newest addition to the player-activated public event. Similar in style to the Court of Oryx on the Dreadnaught, players will need a specific piece required to activate the event. Built similar to a certain colosseum from a certain movie (2 men enter 1 man leaves). Curious about what all the Archon’s Forge entails? Check out this video that gives a bit of insight:

Rounding out the end of the year will be the return of two events, Festival of the Lost and Sparrow Racing League (SRL). Festival of the Lost is a Halloween themed event that entails gathering candy from various sources in exchange for masks. Now with the return, there are bound to be some changes that have yet to be revealed, but expect more information as we approach the event.

SRL Banner

SRL was a fan-favorite and highly requested mode be added. Hop on your sparrow and race to be first across the finish line. Originally supposed to be ran 3 weeks at a time every month with iron banner to fill the last week, SRL was canceled after the very first event. No information was given as to why the event never made its return the following months. Some speculated that it was due to player’s complaints of too few maps or unrewarding loot. Either way, fans were upset and confused that no further information was given and another mark put upon Bungie’s shoulders for lying to players about the event and refusing to communicate with their player base. Hopefully with the return SRL will stick around this time with welcome changes as this time around, there will be more than just competitive racing to be had according to Bungie.

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Hope that is enough to get you enticed for the next expansion. Next I’ll be taking a look at the PvP changes coming in Rise of Iron with the Crucible. Destiny: Rise of Iron releases on September 20th for $29.99 US. Don’t forget if you want the Gjallarhorn in black and the brand new Iron Gjallarwing, you’ll have to get your pre-order in before September 20th.

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Saints Row: Gat out of Hell Review

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Ever wondered what it would be like to shoot Satan in the face? Unleash that pent-up murder you’ve kept locked away inside? Well Johnny Gat does just that.

 

Saints Row: Gat Out of Hell is the 5th installment to the Saint’s Row franchise, in which you take control of either Johnny Gat or Kinzie Kensington. Following the events of Saints Row 4, which I will leave unspoiled for those who haven’t had a chance to play through it yet, it is Kinzie’s birthday and all the Saints have decided to throw her a birthday party and what better way to celebrate than with an alien artifact Ouija board. Things go from “ha ha” to “oh no” when the leader of the saints gets sucked into hell to marry Jezebel, Satan’s daughter. Now it’s up to Gat and Kinzie to jump into hell and save the boss like any loyal companion would. I won’t spoil too much of the plot here and jump into my main thoughts.

I'm coming For YOU Satan!

I’m coming For YOU Satan!

Saint’s Row: Gat Out of Hell is more of an expansion than a full game at $14.99 because the size of it was too large to be a simple DLC (downloadable content) according to the developer. I have to agree that adding it to the already expansive game that Saint’s Row 4 was. The scenery was refreshing from the usual cityscape that players were used to seeing from previous iterations. Everything was dark, dirty and hellish, lots of lava too. There are new characters including some old favorites and favorites from history like Blackbeard. The comedy that veteran players were used to make a return and is just as good. There’s even a special piece of dialogue I’ll keep a secret, but it was a nice breakaway from the usual sarcasm, murderous threats, and dirty puns.

 

Now I’ll get into the gameplay, which isn’t much different from the full game of Saint’s Row 4. What I mean is, if you’ve played the full game, going into this will be no different. The controls are just as familiar and comfortable to work with as they were before. You have super powers that you gain through various activities and can power up by collecting soul clusters that are scattered through the city. Keep in mind though, if you want to max out all your abilities, there’s over 500 to collect, so get collecting. Mission and activities aren’t much different from the full game, which to be quite honest, doesn’t surprise me. Missions are repetitive, but that isn’t much different from previous Saint’s Row games.  This is an expansion, not a brand new game.

 

As much as I did like that game, it was not without its bugs and quirks. While playing I ran into 3 critical errors which exited the game to the console dashboard. Now normally that wouldn’t raise any flags for me, but seeing how this is just an expansion, I wonder if this was properly tested and optimized. I’m no expert, but when researching the error codes I received, I learned that they were all game related and not a product of the console misbehaving. There was texture issues occasionally while just running around the city and were exasperated while using certain superpowers, such as super speed. Sometimes while using the super sprint, the camera would just bug out and lose tracking on the character. Those are a few of the weird bugs I encountered during my playtime.

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Overall, the game was enjoyable enough to play especially as one of the free games of the month for PlayStation Plus. Although at a $15 price tag, it’s a tad high for the bugs that come with the game. As much fun as I had with it, the game just doesn’t feel like it was given that AAA title finalization. The one thing that left me wanting though, was the two characters that you can swap between at any time. There isn’t much in terms of unique dialogue between the various characters you meet, especially between some former acquaintances. All in all, the game is enjoyable to play if you’re looking for some casual, co-op enabled mayhem, like having your own reclining death chair.

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The Division Beta: Afterthoughts

Hello all! You may have heard about The Division, a game in development by Ubisoft. Last weekend Ubisoft opened its doors to players for it’s closed beta. Access to the beta was given if you pre-ordered the game (PC, Xbox, PS4). Nvidia and Ubisoft also partnered up to give out more keys to allow more players into the beta.

The Division

Within the beta you had access to a few story missions and some free-form missions and bounties as well as a large chunk of area to explore. They also gave you access to the Dark Zone. This is where the big draw is for the game. In this area PvP (player verses player) is enabled unlike in the regular zone. This is also where the “best” gear is located. I use best loosely because most of the gear I encountered wasn’t much better than what I encountered in the regular zone.

Ubisoft claims this is where players will spend most of their time. I went in there with a couple of friends who also managed to get into the beta and it can get pretty sweaty when you have contaminated gear that needs to be extracted. Which brings me to my next point, any gear you acquire within the Dark Zone must be extracted via Extraction Zones. There is a 1:30 timer once you launch a flare signalling everyone in the area to which they can kill you and take your gear or join you in extracting their gear. Keep in mind tho’, there are only 4 spaces per extraction.

All in all this was a pretty good beta. Minimal bugs and network issues made for an enjoyable time. Ubisoft also has an open beta slated for sometime mid February, so keep an eye out for that. I’ll most likely do a more in-depth review after that or when the game officially launches.

MuMnRFz

Twitch’s Top 5…and bottom 5 of 2015

2015’s almost done.  It’s been a whirlwind year.  There have been some awesome highs, and some indescribable lows.  Time to put it all out there, so to speak.

Let’s start with the lows.

1. Konami

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Wow.  Where do I even begin?  From the rumors of Hideo Kojima’s employment status, to the reports of their management skills and treatment of Kojima-sensei’s employees prior to the release of Metal Gear Solid V (being demoted to janitorial work, limited access to the company intranet, and even the removing of Kojima’s name from his magnum opus, Konami tops SSB’s list of 2015’s lows.  You can’t get much lower than they did.  They tried pretty fuckin’ hard.

2. Valentine’s Day

Going on a Valentine’s date with your arm in a sling due to an accident during MMA training sucks hard. And it’s pretty embarrassing. (Sorry E!)

3. Ronda Rousey

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Ronda’s place in the UFC hall of fame is pretty much guaranteed.  She’s blazed the way for all female MMA fighters in the public eye and there isn’t a damn thing anyone can do to take away her legacy.  The legacy however, can be tarnished a bit.  And that’s exactly what happened to her.  It took 2 rounds for Holly Holm to systematically dismantle the former UFC Women’s Bantamweight champion.  2 rounds and a head kick.  She probably wouldn’t even be on the list, but since the fight was anything but close, here she is.

4. The San Diego Chargers

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Come on Chargers, you can’t be doing SD dirty like you are right now.  Then again, it’s kinda hard to argue throwin’ more money for a new stadium when y’all haven’t won a super bowl like ever.  I did learn that there are a bunch of loyal fans that are gonna be mighty sore if/when you do leave.  Fans including my legs.  My Muay Thai coach threatened leg conditioning days if they leave.

5. The UFC apparel deal with Reebok.

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From shitty designs to an apparent apathy for all things MMA-related, it’s hard to suck harder than Reebok these days.  How can they release a shirt for a fighter named “Anderson Aldo”?  Or a fight kit for a fighter named Giblert Melendez?

And onto the highs!

1. Conor McGregor

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He was riding on an 10 or 11 fight winning streak when he stepped into the octagon against Jose Aldo a couple weeks ago.  He’s proven every single naysayer wrong (hell, even me).  Now, after his 13-second dispatching of Jose Aldo Jr., nothing seems impossible for Conor McGregor.

2. ONE PUNCH MAN

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Saitama is a superhero for fun, and he’s capable of stopping most monsters-of-the-week in one punch.  Fucker’s gotten so strong that he’s bored.  ONE’s webmanga about a bored superhero spawned one of the most visually satisfying anime series ever seen in a good long while.  Props to MADHOUSE for animating this series, and you bet there’s gonna be a second season.

3. Metal Gear Solid V

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Sure the ending may have been rushed (thanks KONAMI), but this game really was Kojima-sensei’s magnum opus.  I loved every minute of this game, and I haven’t even started playing Metal Gear Online yet.  The way that the game ended was mind-blowing at best (especially for veterans of the series), but mind-scratching at worst (if this was your entry game in the series, you’ve got some lore to catch up on).  The FOX Engine really brought Afghanistan and Africa to life, and didn’t drop in framerate or lag during any portion of the game.  Yeah.  That’s how you do open world and not fuck up.  I’M LOOKING AT YOU BETHESDA.

4. Sony Computer Entertainment

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The PS4’s been kicking ass in the market, and they’ve left the Microsoft PR guy saying the classic “Hey we’re in it for the gamers” line.  Meanwhile, Sony’s helped SEGA bring the rest of the Yakuza game franchise to the rest of the world, helped Hideo Kojima relaunch Kojima Productions as an independent creative studio, and just been awesome all around.  Oh, and there’s that Final Fantasy VII remake too.

5.  Rooster Teeth/RWBY

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Monty Oum’s untimely passing earlier this year was a tragedy nobody could’ve foreseen.  The future of his brainchild was in question, but Rooster Teeth, the production company responsible for RWBY, Red Vs. Blue, X-ray and Vav, and a few other shows stepped to the plate and continued production of the series.  Worries of whether or not the series would live up to the standards that Monty put on the series were laid to rest when Volume 3 started earlier this year.  Not only has the animation quality vastly improved, the rest of the production also improved as well.  They scored some high quality voice actor talent and it shows.

I had a chance to go to the Rooster Teeth panel during comic con 2015 and my Lie Ren cosplay went over really well.  I hope to do it again next year.

And that’s my 2015 in a nutshell.  Bring on 2016!

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Slowing the hell down.

Being sidelined with various respiratory bugs blows and sucks.  Yet here I am.  I’ve been off for approximately one week over the past two weeks.  First it was a mild case of pneumonia(if you can call it that), followed by a cold.  I’ve been passing the time at home eating various foodstuffs and resting as best I could, but even I get restless.

I’ve been playing Destiny and MGSV to pass the time.  Some highlights include:

  • Taking down Oryx and building my light level to 303.  For the longest time I struggled since I couldn’t find people to raid with.  Especially since the last group I was in was especially meme-averse.  Now things aren’t so bad.
  • Beating MGSV and getting the “True” end.  Surreal as it was, I liked it.  Puts everything in order.  And fuck Huey.
  • Hopefully we’ll have some new comics soon.  Our artist is currently having technical difficulties.
  • And with the San Diego Asian Film Festival underway, our multimedia guru Brian is going to be quite busy.  I suppose it’ll be time to do something productive in the meantime.

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I also got Crunchyroll and upgraded my Hulu so there’s no commercials.  RWBY volume 3 is awesome, Love Live is awesome, and so is Hidan no Aria AA.

Welp, I’m going to run a stream and see if anyone’s down for Oryx.  See you there!

VIA: http://bulbapedia.bulbagarden.net/wiki/Main_Page

Speak up.

I’ll never understand this…If you have a problem with someone, why not go handle it like a man? I’m not saying go out and fight that person but, go address the issue you have, and handle it. Talk about things before it turns into something worse. Instead most people would rather keep it to themselves, having those thoughts brew and fester inside, making themselves more and more angry. Others will take the slander approach and add lies and bs to the mix and talk about the issue with everyone and their moms. Everyone BUT, the person they have a problem with of course. I couldn’t tell you which one is worse because they both suck!

Let me put this in a way some of you might better understand…
VIA: http://bulbapedia.bulbagarden.net/wiki/Main_PageVIA: http://bulbapedia.bulbagarden.net/wiki/Main_Page 

 

 

 

 

 

 

 

Most people who have this issue probably think they’re so awesome…kind of like a Charizard. In realty, they’re more like a Garbador…you’re literally trash.
For all you kids/teens/ and heaven forbid, grown ass men who are having this problem. SPEAK UP! GROW SOME NUTTS! AND HANDLE IT!
life would be so much better for you in the end.