Increase The Peace

Ssoooo I’m just going to quietly begin typing and act like I haven’t been on a three month hiatus.

Image by STUSSY

 

 

 

Love is tough to talk about…it really is. It may not seem that way at first . We think there’s so much to say because there’s so much that we feel at the time, but when someone asks us to describe how we feel, we just spit out incoherent nonsense. It’s probably why we would all much rather send out texts with !!!!!, or bruuuuuuuh, or spam heart and flame emoji’s.

Another reason love is hard to talk or write about is because it’s been kind of absent. It seems like the past couple of years we see less and less of it playing out in social media and news. We focus on the hate, the murders, the tragedy. It’s no wonder a lot of peoples mind sets are warped. I don’t think there’s a single group of people that doesn’t think society is against them. Some of these groups have a much stronger, legitimate case for this feeling than others, but you get the point.

We need something to adjust our focus.

2016 is almost done already, so for now on, regardless of what’s going on, let’s try to move in a direction where we can make things better. I’m not telling you that you shouldn’t care about current world issues but, for starters, share something on your Facebook wall or IG that isn’t fcked up more often. We may not be able to solve the worlds problems but, we’re capable of fixing ourselves. Help someone find their smile, Reach out to someone, rebuild those bridges you burnt, forgive someone, squash your beef, do something. This world is depressing enough and we owe it to ourselves to be happy. We need this.

HAPPY BIRTHDAY KOTORI

http://twitchykun.tumblr.com/post/150090604258/how-about-kotori-and-you-having-a-conversation

Kotori, the costume designer of μ’s probably doesn’t have any chill.  It’s also her birthday.  To celebrate, Josh and I are finding the best aidoru hell shitposts that center on everyone’s favorite Minalinsky, Kotori Minami.

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Destiny: Rise of Iron. A brief look at strikes.

Welcome to a special post for Destiny: Rise of Iron. This post is special because I’m going to be talking about the new strikes coming to Destiny. I realized after I made the post about the new things coming to PvE, I forgot to discuss strikes. So here we are with a dedicated post.

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The main change coming regarding strikes is the brand new strike in the Plaguelands called The Wretched Eye. Rather than tell you what’s going on, here’s a gameplay video from a test build at Bungie. Keep in mind, everything you see can be changed and may already have been.

Looks pretty interesting right? I know I can’t wait to jump in and play this strike. Along with the brand new strike, 2 old strikes are making a comeback: The Summoning Pits and Devil’s Lair. These strikes are getting a makeover similar to how some of the strikes gained a “Taken” alternative when the Taken King expansion released. The Heroic strike playlist and Nightfall strike are also getting changed with a light level increase of 350 and 360 respectively.

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Bonus change, is a brand new mechanic being introduced to how strikes work. A new item called Skeleton Keys which can be dropped by defeating the boss at the end of a strike. These “keys” allow the player to gain strike specific loot from a chest at the end. Basically Bungie is trying to cut down on the amount of “farming” players do trying to get strike specific loot. Players can only carry 5 keys at one time, but you can acquire as many as possible.

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Well, that’s it for this special post. Destiny: Rise of Iron releases on September 20th for 29.99 USD and Destiny: The Collection sells for 59.99 USD. Remember to get your pre-orders in if you want the Iron Gjallarhorn and Iron Gjallarwing to do so before then.

From the CEO’s desk: Stand Tall.

One of my cuzzos posted this on his facebook today. It’s the scans from Amazing Spiderman #36. If you haven’t read it already, I highly suggest you do. To sum it all up, Spidey and co. deal with the 9/11 attacks, and all the aftermath.

This comic is probably one of the most powerful chapters in the entire Marvel universe. One page stands out in particular, and I’m going to post it here.

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I’m not going to go too in depth as to what I was feeling when it all happened, but I will say this.  America has come a long way from then.  We’ve still got a ways to go, but I know that we can do it.  We’ve gotta stand tall.

That’s my, no, our promise to you, our readers.  We’ll continue to stand tall.

Destiny: Rise of Iron. A peek at PvP

Welcome back to another installment of Destiny: Rise of Iron. Today I’ll be reviewing all released information regarding the Crucible and PvP (player versus player) in general.

Ready for Battle

To start things off, I’ll be diving right into the main Crucible changes coming with Rise of Iron. There will be 4 new maps, one of which will be Playstation exclusive. First up is Last Exit: A subway terminal on the Ishtar Sink of Venus that has been eroded away by the ocean. It provides players will a lot of close-quarter combat opportunities as they explore abandoned maintenance hallways along the tracks. Next is Skyline: Clovis Bray was an exo science group that performed technical research and engineering in a variety of fields. Years ago the group built this way station, which overlooks Mars’ vast landscape, as a kind of welcoming center for human colonist looking to settle on the planet. This map features a lot of vertical combat space. Following is Floating Gardens: This map focuses on the Vex. Players will be treated to a stunning sunrise as they do battle in a massive circular shrine, which the Vex built on top of a huge spire in Venus’s upper atmosphere. Lastly is Icarus (PlayStation Exclusive): Icarus is the name of a massive Golden Age solar collector that has been built into one of the craters on Mercury’s surface. The sun looms large in the background as players duke it out in Mercury’s harsh elements. The solar collector is also full of mirrors used to collect the sun’s energy. Salvage is also getting the scoring system revamped.

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Now for probably the most exciting news to come from Bungie is PRIVATE MATCHES! This has been on the “Bungie please” list for almost two years from fans. The ability to have bare-knuckle brawls with your best buddies, clan mates and fellow players. No worries about being booted from the match and not being with your friends, you can just jump right back in without a random player taking your spot. Ever wanted to make your own machinima video? With private matches you can and so much more. When ROI launches you will be able to choose the:

-Map

-Game type

-Score limit

-Time limit

-Light Level

-Time of Day

Also you can set the team type, whether you want 3v3, 4v4, 5v5, 6v6, and 6v1, whatever you want. Private matches will be available to anyone who owns The Taken King expansion. You can still earn loot from the post-game rewards, but it will be restricted to only rare drops. Exotic engrams cannot drop from private matches and Three of Coins and the exotic particles will not be consumed upon completion of the match. Progress towards daily crucible bounties, test weapons, and grimoire can be earned, but progress will not be awarded towards quests, record books and weekly bounties.

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There will also be brand new game type called Supremacy in which you try to collect the crest from Guardians to kill in the crucible. If you’ve ever played Kill Confirmed from Call of Duty, this will feel familiar. Supremacy will come in 6v6, 3v3, and Rumble Supremacy. Check out this video for an early look:

Lastly I’ll be discussing the changes coming to both Iron Banner and Trials of Osiris. First up Iron Banner will be getting a few changes:

Tempered buff will be removed.

-Iron Banner Class Item, Shader, and Emblem, will lose the percentage boost.

-Reaching rank 5 will be made easier. Bungie is hoping that players will reach rank 5 and then keep playing because the loot is good.

The very first Iron banner in Year 3 will Supremacy, so brush up on those PvP skills. Iron Banner will also boast new Armor, Weapons, Ghost, and Ship. Trials of Osiris is currently on a break until September 30th. When it returns there will be new Trials of Osiris Armor, Weapons, and Ornament.

Well that was all I have on what’s coming to PvP with Rise of Iron. There’s still time for more information to come out and I’ll do my best to keep updated on it. Destiny: Rise of Iron launches September 20th for 29.99 USD. If you want the Iron Gjallarhorn and Iron Gjallarwing make sure you get your pre-order in before then. Also if you’re new to Destiny or looking for a deal, there’s Destiny: The Collection which sells for 59.99 USD which comes with Vanilla Destiny, all 5 expansions and some other goodies and is available for pre-order to gain the Iron Gjallarhon and Gjallarwing.

Destiny: Rise of Iron. A look at what’s coming to PvE

Welcome back to another installment of Destiny: Rise of Iron! I’m your captain of this hype train. We’ll continue humming along and should reach hyper speed shortly. So sit back relax, and take a look at the details I’ll be unveiling this time around.

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This time around I’ll be delving deeper into the changes coming to the PvE, or player versus enemy, content. This includes the Patrol, Strikes, Quests, and the Raid. I’ll only be able to highlight the info that has been disclosed via Bungie’s various sources.

Destiny-Lord Saladin

First off, let’s take a look at the bread and butter. A brand new questline involving Lord Saladin telling why he’s the last Iron Lord, and why he’s calling on the Guardians for help. There will be other questlines given by new and returning characters.  There will also be a brand new questline for the fan favorite THE GJALLARHORN and the bane of PvP guardians THORN. Making a surprise return, the Kvostov, the very first gun you get when starting Destiny only this time it’ll be EXOTIC! These are only a taste of the kinds of missions we’ll be able to partake in this September when ROI is released.

Destiny Action Shot

The Raid. Bungie’s signature group aspect and the main draw for the hardcore. Typically a 6 man fireteam that delves into the deepest and darkest corners of the enemy base. Only the brave and skilled should dare challenge the monsters that dwell here. This time around Bungie is bringing us a brand new raid with you guessed it, a Fallen-SIVA theme. Not much is revealed, and with good reason, about the raid, only sparse details about what players will do. We only have one real detail and that pertains to the “Death Zamboni” that players will have to run and shoot their way out. Many players look forward to the “blind runs” that come with a brand new raid. No knowledge, just you and your trusted comrades battling the unknown. The Wrath of the Machine launches Friday September 23rd, and the hard mode in the coming weeks.

Meet the Death Zamboni

Meet the Death Zamboni

Next up is a brand new aspect to the PvE universe, The Archon’s Forge. This is the newest addition to the player-activated public event. Similar in style to the Court of Oryx on the Dreadnaught, players will need a specific piece required to activate the event. Built similar to a certain colosseum from a certain movie (2 men enter 1 man leaves). Curious about what all the Archon’s Forge entails? Check out this video that gives a bit of insight:

Rounding out the end of the year will be the return of two events, Festival of the Lost and Sparrow Racing League (SRL). Festival of the Lost is a Halloween themed event that entails gathering candy from various sources in exchange for masks. Now with the return, there are bound to be some changes that have yet to be revealed, but expect more information as we approach the event.

SRL Banner

SRL was a fan-favorite and highly requested mode be added. Hop on your sparrow and race to be first across the finish line. Originally supposed to be ran 3 weeks at a time every month with iron banner to fill the last week, SRL was canceled after the very first event. No information was given as to why the event never made its return the following months. Some speculated that it was due to player’s complaints of too few maps or unrewarding loot. Either way, fans were upset and confused that no further information was given and another mark put upon Bungie’s shoulders for lying to players about the event and refusing to communicate with their player base. Hopefully with the return SRL will stick around this time with welcome changes as this time around, there will be more than just competitive racing to be had according to Bungie.

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Hope that is enough to get you enticed for the next expansion. Next I’ll be taking a look at the PvP changes coming in Rise of Iron with the Crucible. Destiny: Rise of Iron releases on September 20th for $29.99 US. Don’t forget if you want the Gjallarhorn in black and the brand new Iron Gjallarwing, you’ll have to get your pre-order in before September 20th.